Power Rating appears to be a balance for points but they specifically mention in friendly play so I will be curious to see if points still exist and how they are represented. -shrugs-. If when the “core rules” come out, that’s everything you need to say, play a tau army? The upcoming range of codexes will offer so much more than an update of the datasheets and Battle-forged rules – there’ll be loads of brand-new content to look forward to, such as expansive Crusade rules that are unique to that faction. I've played AoS and I've played 40k since 2nd Edition. It's still better than NOt free core rules. What will be the next The Gathering Storm event? We see keywords and nearly every rule referenced in one convenient location. Both are fine, though I personally prefer the increased AP of the blade over the extra shooting attack of the pistol against most foes. A) You're an apologist. -shrugs- But since poorly thought out rules happens anyway, I suppose that's unfair. This would allow for ease of access for new players. Some of those are even within the same faction!. The rules for the Tau units will be free. Rapid Fire weapons are versatile weapons capable of aimed single shots at long range or controlled bursts of fire at close quarters. 7th edition isn't actually a very good point of comparison – it's really poorly designed. Sorcerer in Terminator Armour (Legendary). If it's "free rules but what you need to play competively" then I'm out. If someone's only ever going to play one army or is unable/unlikely to memorise a system, then rules on cards is better. Or it could let them shoot while falling back. Enter your email to get the very latest - news, promotions, hobby tips and more from Games Workshop. The bulk of these rules will be written in full, but there might occasionally be an army-wide or very common rule for a given faction that isn’t (like the Death to the False Emperor rule you can see above). But I don't have to. Units have two different types of "points" :- There's power rating (which is a general, rough balancing thing) and actual points, which are supposed to include upgrades and things. I got all excited because they said "free rules" and I thought they;d changed oh, look, it's nothing like that at all. It's simply a rule that's so common among a certain faction's units (I'm presuming all traitor Marines have it) that it's not worth printing out multiple times. If you haven't played a game that puts rules on cards, I think you'll be surprised how quickly people pick up those individual unit rules, and how little time referencing actually takes. Those that have the keyword on their datasheet can replace it in all instances with THOUSAND SONS. Ok, lots going on in there, so let’s look at a few elements. Ahriman was born among the wealthy tribes of the Achaemenid Empire, whose kings had allied with the Emperor during the Unification Wars. But they know that, and I suspect they will continue putting unit rules in boxes, so people can play with their plastic toys without having to buy even a single rulebook. In the "Psyker" section of the datasheet, it mentions that the Aspiring sorcerer can cast and deny powers. And you're mad about it. You’re being given free ice cream and bitching about the lack of sprinkles. Except this time, they've promised "free rules". Making ATSKNF into an unmodifiable Leadership stat or “roll an extra die, keep best” test would be pretty KISS and still make morale a concern for Marines (just not as big as for mere mortals). But I don’t think that’s what people have been describing. Do you see a single fucking apology or excuse for GW? We’ll be using the Rubric Marines Datasheet, as requested by Marco Tonino on our Warhammer 40,000 Facebook page. You want to steal the rules, go ahead. I get what you're saying about a change in mentality after so long with a certain design strategy. The game will come out, and I'll be able to play it day one because all the rules we'll need to play will go up for free in a pdf online. Ok, lots going on in there, so let’s look at a few elements. Ok, lots going on in there, so let's look at a few elements. If someone wants to have a rough idea of what anything does, without needing to look it up, then centralised rules are better. No. What is beyond dispute, however, was the massive destruction they brought down upon Magnus' homeworld. So it’s not all roses. At the very top left, we have the Troop icon, which represents the unit’s battlefield role. Not every rule. If I cared enough about the game I would just torrent whatever. Put up or shut up. Crisis suits are only usable as a bomb, ghostkeels got nothing but access to some pretty underwhelming 'relics',…, 8th Edition 40k – Datasheets and Rubric Marines, Space Marines in 8th Edition – Charge, Fight and Morale Phases, https://www.warhammer-community.com/2017/04/22/th, Psychic Awakening: The Greater Good: Tau Review. Maybe this time they've learned from their mistakes. If there was a country on the bottom of the planet, every one would fall off. There are two types of these. Because "Free core rules" is not free rules, in any way shape or form. Page 66 of 72 - ++ The Brotherhood of Dust - A Thousand Sons Community ++ - posted in x THOUSAND SONS x: Seems like I read somewhere that Magnus has one more go at RG down the line after Morty. (In this case, the admittedly minor case that Inferno weapons no longer go through power armour). Not sure who this is responding to, but the only real accusation of lying was me, to Prometheus (not Prometheus to someone else), and this is because he was continuing to push "They promised us Free Everything", which they haven't.